// ===============================================
// Define GLOBAL Variables
// ===============================================
var tdyDate = new Date()	// set today for use later

// ===============================================
// Arrays to hold Month Names
// ===============================================
var mNames = new Array ("January","February","March","April","May","June","July","August","September","October","November","December")
var mNamesShort = new Array ("Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec")

// ===============================================
// Arrays to hold Day Names
// ===============================================
var dNames = new Array ("Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday")
var dNamesShort = new Array ("Sun","Mon","Tue","Wed","Thu","Fri","Sat")
var mNbrOfDays= new Array (31,0,31,30,31,30,31,31,30,31,30,31)

// ===============================================
// iEvents will hold the total number of events loaded
// aEvents will hold the actual Event data
//  **  CAUTION **
//  The fCalBldEventsTbl function MUST be the ONLY place where this is updated
//   All other functions MUST ONLY read this value
// ===============================================
var iEvents = -1;       // MUST BE -1 for everything to work correctly
var EventArrayLoaded = "n";		// Are the Event Arrays loaded??
var vEntityFound = "n";	// Let me know if a valid entity requested
var aEvents = new Array;

// ===============================================
// Global variable declarations For Animation Routines
// ===============================================
var swIsImgFirstTime = "yes";	// Is this the first time - display all boxes
var whichImg = 0;		// Holds the index number of the next image to display
var nImages = -1;	// MUST be -1 for the following to work
var aImages = new Array();	// Holds the images to preload
var swDoPreload = "Yes";	// Should the preload of images be done?
var vTimeOut ;			// holds setTimeout control
var dispArea="picDisp" + vCurArea;	// area to display in
var descArea="picDesc" + vCurArea;	// area for description

// ===============================================
// Define GLOBAL Variables required for openWinSelf
// ===============================================
var newWindow = null;

